I’ve been working with the amazing folks at Sweet Baby Inc. for several years now — first as a contract creative, then as a full-time writer, designer, and artist.
My responsibilities at Sweet Baby have been many, ranging from writing game scripts, barks and banter, character bios, world-building explorations, and narrative documentation for both triple-A and indie video games, to creating storyboards, animatics, and handling a suite of design and illustration tasks for Sweet Baby itself.
I’ve also managed internal and external writing talent, run writer’s rooms, provided meaningful feedback on scripts, and worked intensively as a producer and project manager, wrangling scripts and production calendars, all while managing time-sensitive deliverables for clients.
Below are a small handful of the projects and studios that I’ve been fortunate enough to creatively contribute to and collaborate with.