Role: Design, Programming, Art — everything
In 2018 I developed a free mobile game to promote the wonderful eats at the late, great Trou de Beigne, a beloved donut shop in Montreal. Donut Dash!! is a game where you play as one of Montreal's trademark snowy owls, dashing, diving, and swooping across the city's skyline to stop an avian donut heist — complete with endless waves of enemies, steadily increasing difficulty, unlockable power-ups, and a monthly leaderboard where top players could win a free donut (while the shop was still open, that is).
Art, design, and programming all by me. Built in Unity.




Credits